Scripted Bodies and Spline Driven Animation

Abstract

In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
Original languageEnglish
Title of host publicationProceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop
Number of pages5
PublisherDepartment of Computer Science, University of Copenhagen
Publication date2002
Publication statusPublished - 2002
EventDynamic Simulation, Theory and Real-Life Applications Workshop - Copenhagen, Denmark
Duration: 29 Nov 2010 → …

Conference

ConferenceDynamic Simulation, Theory and Real-Life Applications Workshop
Country/TerritoryDenmark
CityCopenhagen
Period29/11/2010 → …

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