Abstract
In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
Original language | English |
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Title of host publication | Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop |
Number of pages | 5 |
Publisher | Department of Computer Science, University of Copenhagen |
Publication date | 2002 |
Publication status | Published - 2002 |
Event | Dynamic Simulation, Theory and Real-Life Applications Workshop - Copenhagen, Denmark Duration: 29 Nov 2010 → … |
Conference
Conference | Dynamic Simulation, Theory and Real-Life Applications Workshop |
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Country/Territory | Denmark |
City | Copenhagen |
Period | 29/11/2010 → … |