20022020

Research activity per year

Personal profile

Primary fields of research

Fundamental research in fields of computer simulation and computer graphics and applied research with related industry. Specific current focus areas are: Fundamental research in modeling and computing friction forces for applications in entertainment, digital prototype of mechanical systems, training systems and robotics, Rapid bio-mechanical modeling for medical applications, Simulation of soft robotics dynamics for control by artificial intelligence.

Teaching

Computer simulation, computer graphics and computer animation.

Current research

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Keywords

  • Faculty of Science
  • Computational Physics
  • Applied Math
  • Scientific Computing
  • Physics based Animation
  • Numerical Optimization
  • Constrainted Optimization
  • Nonlinear Nonsmooth Optimization Problems
  • Complementarity Problems
  • Collision Detection
  • Surgical Simulators
  • Computer Games Physics
  • Computer Science

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Collaborations and top research areas from the last five years

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