Scripted Bodies and Spline Driven Animation

Abstract

In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
OriginalsprogEngelsk
TitelProceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop
Antal sider5
ForlagDepartment of Computer Science, University of Copenhagen
Publikationsdato2002
StatusUdgivet - 2002
BegivenhedDynamic Simulation, Theory and Real-Life Applications Workshop - Copenhagen, Danmark
Varighed: 29 nov. 2010 → …

Konference

KonferenceDynamic Simulation, Theory and Real-Life Applications Workshop
Land/OmrådeDanmark
ByCopenhagen
Periode29/11/2010 → …

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