Abstract
In this paper we will take a close look at the details and technicalities in applying spline driven animation to scripted bodies in the context of dynamic simulation. The main contributions presented in this paper are methods for computing velocities and accelerations in the time domain of the space splines.
Originalsprog | Engelsk |
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Titel | Proceedings of Dynamic Simulation: Theory and Real-Life Applications Workshop |
Antal sider | 5 |
Forlag | Department of Computer Science, University of Copenhagen |
Publikationsdato | 2002 |
Status | Udgivet - 2002 |
Begivenhed | Dynamic Simulation, Theory and Real-Life Applications Workshop - Copenhagen, Danmark Varighed: 29 nov. 2010 → … |
Konference
Konference | Dynamic Simulation, Theory and Real-Life Applications Workshop |
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Land/Område | Danmark |
By | Copenhagen |
Periode | 29/11/2010 → … |