Abstract
We present a novel, yet simple, method for stabilization of normal forces. A normal stabilization term, carefully designed from hypotheses about interactive usability, is added to the contact force problem. Further, we propose friction stabilization as a completely new stabilization paradigm in interactive simulation. We present a comparison between our normal stabilization method and the Baumgarte stabilization method under extreme interactive conditions. Preliminary results on friction stabilization are presented, showing both the potential advantages of the method and that there is still work to be done.
Original language | English |
---|---|
Title of host publication | Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2010) |
Editors | Kenny Erleben, Jan Bender, Matthias Teschner |
Number of pages | 7 |
Publisher | Eurographics Association |
Publication date | 2010 |
Pages | 89-95 |
ISBN (Print) | 978-3-905673-78-4 |
DOIs | |
Publication status | Published - 2010 |
Event | 7th Workshop on Virtual Reality Interaction and Physical Simulation - Københavns Universitet, København, Denmark Duration: 11 Nov 2010 → 12 Nov 2010 Conference number: 7 |
Conference
Conference | 7th Workshop on Virtual Reality Interaction and Physical Simulation |
---|---|
Number | 7 |
Location | Københavns Universitet |
Country/Territory | Denmark |
City | København |
Period | 11/11/2010 → 12/11/2010 |