Abstract
We present a novel, yet simple, method for stabilization of normal forces. A normal stabilization term, carefully designed from hypotheses about interactive usability, is added to the contact force problem. Further, we propose friction stabilization as a completely new stabilization paradigm in interactive simulation. We present a comparison between our normal stabilization method and the Baumgarte stabilization method under extreme interactive conditions. Preliminary results on friction stabilization are presented, showing both the potential advantages of the method and that there is still work to be done.
Originalsprog | Engelsk |
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Titel | Workshop in Virtual Reality Interactions and Physical Simulation "VRIPHYS" (2010) |
Redaktører | Kenny Erleben, Jan Bender, Matthias Teschner |
Antal sider | 7 |
Forlag | Eurographics Association |
Publikationsdato | 2010 |
Sider | 89-95 |
ISBN (Trykt) | 978-3-905673-78-4 |
DOI | |
Status | Udgivet - 2010 |
Begivenhed | 7th Workshop on Virtual Reality Interaction and Physical Simulation - Københavns Universitet, København, Danmark Varighed: 11 nov. 2010 → 12 nov. 2010 Konferencens nummer: 7 |
Konference
Konference | 7th Workshop on Virtual Reality Interaction and Physical Simulation |
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Nummer | 7 |
Lokation | Københavns Universitet |
Land/Område | Danmark |
By | København |
Periode | 11/11/2010 → 12/11/2010 |