Keyphrases
Dinosaurs
100%
Dragon
100%
Learning Objectives
33%
Biology Learning
33%
Learning Environment
33%
Teaching-learning Process
33%
Large Classes
33%
Learning Time
33%
Two-sample
33%
Student Learning Outcomes
33%
Theory of Didactical Situations
33%
Specific Content
33%
Frequent Use
33%
Museum Functions
25%
Museum Management
25%
Leisure Experience
25%
Curatorship
25%
Computer Science
Learning Resource
100%
Presented Approach
100%
Scientific Data
100%
Scientific Inquiry
100%
Directed Design
100%
Learning Experiences
100%
Social Sciences
Museum
100%
Science Museums
100%
Educational Environment
100%
Learning Experiences
100%
Student Learning
100%
Personnel
16%
Museum Management
16%
Professionalization
16%
Technological Change
16%
Interdisciplinarity
16%