Keyphrases
Video Games
100%
Game Analysis
60%
Pastimes
46%
Gameplay Patterns
46%
Computer Games
46%
TV Drama
46%
Generic Structure
46%
Core Cognition
46%
Embodied Agency
46%
Conductance Measurement
46%
Game System
43%
Embodied Action
36%
Audience Studies
35%
Human Embodiment
29%
Emotional Engagement
23%
Practice Context
23%
Skin Conductance Response
23%
Software Configuration
23%
Playing Video Game
23%
Embodied Interaction
23%
Virtual Body
23%
Application-specific Hardware
23%
Isomorphism
23%
Motor Action
23%
Visual Representation
23%
System Configuration
23%
Phenomenological Theory
23%
Hardware Complexity
23%
Active Agency
23%
Action Control
23%
Action Representation
23%
Genre Theory
15%