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Inverse kinematics problems with exact Hessian matrices
Kenny Erleben
, Sheldon Andrews
Department of Computer Science
1
Citation (Scopus)
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Engineering
Numerical Method
100%
Inverse Kinematics Problem
100%
Inverse Kinematics
100%
Robot
50%
Newton's Method
50%
Jacobian Matrix
50%
Stationary Point
50%
Spherical Joint
50%
Computer Science
Inverse Kinematics Problem
100%
Hessian Matrix
100%
Spherical Joint
50%
Stationary Point
50%
Motion Planning
50%
Cyclic Coordinate Descent
50%
Mathematics
Hessian Matrix
100%
Inverse Kinematics Problem
100%
Motion Planning
50%
Computer Animation
50%
Keyphrases
Hessian Matrix
100%
Robotic Control
25%
Cyclic Coordinate Descent
25%
Computer Animation
25%
Character Animation
25%