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Abstract

Animating physically realistic human characters is challenging, since human observers are
highly tuned to recognize human cues such as emotion and gender from motion patterns. Any new
effort towards improving the physical realism of animating the human body is therefore valuable
both for application and research purposes.
The main contribution of this paper is a new model firmly based on biomechanics. The new model
has been developed to animate some basic steps of ballet dancers, and it is supported by computer
simulated experiments showing good agreement with biomechanical measurements of real-life
dancers.
Original languageEnglish
Title of host publicationProceedings of SIMS 2004
PublisherTechnical University of Copenhagen
Publication date2004
Pages323-330
ISBN (Print)87-7475-316-9
Publication statusPublished - 2004
Event45th International Conference of Scandinavian Simulation Society - Copenhagen, Denmark
Duration: 29 Nov 2010 → …
Conference number: 45

Conference

Conference45th International Conference of Scandinavian Simulation Society
Number45
Country/TerritoryDenmark
CityCopenhagen
Period29/11/2010 → …

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