Abstract
Mobile interactions with public displays are often indirect and not very convenient for multiple users at the same time. In this paper we use the physical, touch-based interaction with Near Field Communication (NFC) to investigate direct mobile interactions with public displays for multiple users. For that purpose, we adopt the Whack-a-Mole game for dynamic NFC-displays, which combine the physical interaction with NFC-tagged objects and the visual output capabilities of public displays. We show that a grid of NFC-tags can be used to implement direct mobile interaction with public displays in general and a highly interactive multiplayer game in particular. Our study shows that users appreciate this physical, NFC-based mobile interaction, although technical advances are still necessary in order to improve its recognition rate of about 70%. The study also indicates that users are willing to interact with large displays in public, but prefer private or semi-public places, where their interactions attract less attention.
Originalsprog | Engelsk |
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Titel | Proceedings - 3rd International Workshop on Near Field Communication, NFC 2011 |
Antal sider | 6 |
Publikationsdato | 12 maj 2011 |
Sider | 15-20 |
Artikelnummer | 12 |
ISBN (Trykt) | 9780769543277 |
DOI | |
Status | Udgivet - 12 maj 2011 |
Begivenhed | 3rd International Workshop on Near Field Communication, NFC 2011 - Hagenberg, Østrig Varighed: 22 feb. 2011 → 22 feb. 2011 |
Konference
Konference | 3rd International Workshop on Near Field Communication, NFC 2011 |
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Land/Område | Østrig |
By | Hagenberg |
Periode | 22/02/2011 → 22/02/2011 |