@inbook{bb0cc9800487438792621d974dbb75ea,
title = "Beatrice: Dance video games as a resource for teaching dance",
keywords = "Faculty of Science, Idr{\ae}tsundervisning, Skoleidr{\ae}t, Digitale teknologier, L{\ae}ring, Dans, L{\ae}rerrollen, Undervisningsplanl{\ae}gning",
author = "Mikael Quennerstedt and Beatrice Gibbs and Jonas Almqvist and Johnny Nilsson and Helle Winther",
note = "CURIS 2017 NEXS 012",
year = "2017",
language = "English",
isbn = "978-1-138-94729-0",
pages = "69--85",
editor = "Ashley Casey and Goodyear, {Victoria A.} and Armour, {Kathleen M.}",
booktitle = "Digital Technologies and Learning in Physical Education",
publisher = "Routledge",
address = "United Kingdom",
}