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A prospective cohort study of game-based learning by digital simulation of a pig farm to train agriculture students to reduce piglet mortality
Karl Johan Møller Klit
*
,
Ken Steen Pedersen
,
Helle Stege
*
Corresponding author af dette arbejde
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Keyphrases
Prospective Cohort Study
100%
Digital Simulation
100%
Piglet Mortality
100%
Game-based Learning
100%
Pig Farm
100%
Skill Acquisition
25%
Immediate Feedback
25%
Teaching Methodology
25%
Piglets
25%
Educational Settings
25%
Traditional Teaching
25%
Simulation Game
25%
Educational Challenges
25%
Confidence Level
25%
Problem-based
25%
Real-world Experience
25%
Knowledge Acquisition
25%
Biochemistry, Genetics and Molecular Biology
Piglet
100%
Prospective Cohort Study
100%
Personal Experience
50%
Social Sciences
Game-Based Learning
100%
Educational Setting
25%
Standard Deviation
25%
Simulation Games
25%
Agricultural Education
25%
Economics, Econometrics and Finance
Game-Based Learning
100%
Immunology and Microbiology
Piglet
100%