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Troll, a Language for specifying Dice-rolls
Torben Ægidius Mogensen
Department of Computer Science
Department of Computer Science
1
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3904
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Dragon
100%
Dungeons
100%
English Words
50%
Formal Notation
50%
Automated Tool
50%
Exact Probability
50%
Natural Language
50%
Role-playing Game
50%
Computer Science
Plain Language
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Exact Probability
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Automated Tool
100%
Game Playing
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Formal Notation
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Earth and Planetary Sciences
English
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