Spiral toolpaths for high-speed machining of 2d pockets with or without islands

1 Citation (Scopus)

Abstract

We describe new methods for the construction of spiral toolpaths for high-speed machining. In the simplest case, our method takes a polygon as input and a number δ >0 and returns a spiral starting at a central point in the polygon, going around towards the boundary while morphing to the shape of the polygon. The spiral consists of linear segments and circular arcs, it is G1 continuous, it has no self-intersections, and the distance from each point on the spiral to each of the neighboring revolutions is at most d. Our method has the advantage over previously described methods that it is easily adjustable to the case where there is an island in the polygon to be avoided by the spiral. In that case, the spiral starts at the island and morphs the island to the outer boundary of the polygon. It is shown how to apply that method to make significantly shorter spirals in polygons with no islands than what is obtained by conventional spiral toolpaths. Finally, we show how to make a spiral in a polygon with multiple islands by connecting the islands into one island.

Original languageEnglish
Title of host publicationProceedings of the ASME 2015 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference IDETC/CIE 2015
Number of pages10
Volume2B
PublisherAmerican Society of Mechanical Engineers
Publication date2015
Article numberDETC2015-46255
ISBN (Print)978-0-7918-5708-3
DOIs
Publication statusPublished - 2015
EventThe ASME 2015 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference - Boston, MA, United States
Duration: 2 Aug 20155 Aug 2015

Conference

ConferenceThe ASME 2015 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference
Country/TerritoryUnited States
CityBoston, MA
Period02/08/201505/08/2015

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