Selection-based mid-air text entry on large displays

Anders Markussen, Mikkel Rønne Jakobsen, Kasper Hornbæk

20 Citations (Scopus)

Abstract

Most text entry methods require users to have physical devices within reach. In many contexts of use, such as around large displays where users need to move freely, device-dependent methods are ill suited. We explore how selection-based text entry methods may be adapted for use in mid-air. Initially, we analyze the design space for text entry in mid-air, focusing on single-character input with one hand. We propose three text entry methods: H4 Mid-Air (an adaptation of a game controller-based method by MacKenzie et al. [21]), MultiTap (a mid-air variant of a mobile phone text entry method), and Projected QWERTY (a mid-air variant of the QWERTY keyboard). After six sessions, participants reached an average of 13.2 words per minute (WPM) with the most successful method, Projected QWERTY. Users rated this method highest on satisfaction and it resulted in the least physical movement.

Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2013 : 14th IFIP TC 13 International Conference, Cape Town, South Africa, 2013, Proceedings, Part I
EditorsPaula Kotzé, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler
Number of pages18
Volume2
PublisherSpringer
Publication date2013
Pages401-418
ISBN (Print)978-3-642-40482-5
ISBN (Electronic)978-3-642-40483-2
DOIs
Publication statusPublished - 2013
Event14th IFIP TC 13 International Conference on Human-Computer Interaction: designing for diversity - Cape Town, South Africa
Duration: 2 Sept 20136 Sept 2013
Conference number: 14

Conference

Conference14th IFIP TC 13 International Conference on Human-Computer Interaction
Number14
Country/TerritorySouth Africa
CityCape Town
Period02/09/201306/09/2013
SeriesLecture notes in computer science
Volume8117
ISSN0302-9743

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