Abstract
Mark Rein•Hagen’s role-playing game Vampire: The Masquerade, set in the World of Darkness shared universe, is foundational to the 21st Century vampire. We aim to, through the cultural analysis of how ideas have been transferred from this role-playing game to other media, clearly demonstrate Mark Rein•Hagen’s cultural historical significance.
Translated title of the contribution | Mark Rein•Hagens grundlæggende indflydelse på vampyriske medier |
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Original language | English |
Book series | Akademisk kvarter |
Volume | 11 |
Issue number | 11 |
Pages (from-to) | 115-28 |
Number of pages | 14 |
ISSN | 1904-0008 |
Publication status | Published - 6 Nov 2015 |
Keywords
- Faculty of Humanities
- vampire
- media
- role-playing game
- werewolf
- subcreation