Geometric and Texture Inpainting by Gibbs Sampling

David Karl John Gustafsson, Kim Steenstrup Pedersen, Mads Nielsen

Abstract

This paper discuss a method suitable for inpainting
both large scale geometric structures and more
stochastic texture components. Image inpainting
concerns the problem of reconstructing the intensity
contents inside regions of missing data. Common
techniques for solving this problem are methods
based on variational calculus and based on
statistical methods. Variationalmethods are good at
reconstructing large scale geometric structures but
have a tendency to smooth away texture. On the
contrary statistical methods can reproduce texture
faithfully but fails to reconstruct large scale
structures. In this paper we use the well-known
FRAME (Filters, Random Fields and Maximum Entropy)
for inpainting. We introduce a temperature term in
the learned FRAME Gibbs distribution. By sampling
using different temperature in the FRAME Gibbs
distribution, different contents of the image are
reconstructed. We propose a two step method for
inpainting using FRAME. First the geometric
structure of the image is reconstructed by sampling
from a cooled Gibbs distribution, then the
stochastic component is reconstructed by sample
froma heated Gibbs distribution. Both steps in the
reconstruction process are necessary, and contribute
in two very different ways to the appearance of the
reconstruction.
Original languageEnglish
Title of host publicationProceedings SSBA 2007 : Symposium on inage analysis, Linköping, March 14-14, 2007
EditorsMagnus Borga, Anders Brun, Michael Felsberg
Number of pages4
PublisherLinköpings Universitet
Publication date2007
Publication statusPublished - 2007
EventSymposium on Image Analysis - Linköping, Sweden
Duration: 14 Mar 200715 Mar 2007

Conference

ConferenceSymposium on Image Analysis
Country/TerritorySweden
CityLinköping
Period14/03/200715/03/2007
SeriesInstitutionen för medicinsk teknik, Universitetet i Linköping
NumberLiU-IMT-R-0047
ISSN0280-2813

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