Touch Projector: Mobile Interaction Through Video

Sebastian Boring, Dominikus Baur, Andreas Butz, Sean Gustafson, Patrick Baudisch

153 Citationer (Scopus)

Abstract

In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live video image on a computer screen. In this paper we revisit this metaphor and investigate its suitability for mobile use. We present Touch Projector, a system that enables users to interact with remote screens through a live video image on their mobile device. The handheld device tracks itself with respect to the surrounding displays. Touch on the video image is "projected" onto the target display in view, as if it had occurred there. This literal adaptation of Tani's idea, however, fails because handheld video does not offer enough stability and control to enable precise manipulation. We address this with a series of improvements, including zooming and freezing the video image. In a user study, participants selected targets and dragged targets between displays using the literal and three improved versions. We found that participants achieved highest performance with automatic zooming and temporary image freezing.

OriginalsprogEngelsk
TitelProceedings of the SIGCHI Conference on Human Factors in Computing Systems
Antal sider10
ForlagAssociation for Computing Machinery
Publikationsdato2010
Sider2287-2296
ISBN (Trykt)978-1-60558-929-9
DOI
StatusUdgivet - 2010
Udgivet eksterntJa
BegivenhedThe SIGCHI Conference on Human Factors in Computing Systems 2010 - Atlanta, GA., USA
Varighed: 10 apr. 201015 apr. 2010
Konferencens nummer: 28

Konference

KonferenceThe SIGCHI Conference on Human Factors in Computing Systems 2010
Nummer28
Land/OmrådeUSA
ByAtlanta, GA.
Periode10/04/201015/04/2010

Emneord

  • augmented reality, input device, interaction techniques, mobile device, multi-display environments, multi-touch

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