Strategic behavior and social outcomes in a bottleneck queue: Experimental evidence

Jesper Breinbjerg Breinbjerg, Alexander Christopher Sebald, Lars Peter Østerdal

    7 Citationer (Scopus)

    Abstract

    We theoretically and experimentally study the differential incentive effects of three well known queue disciplines in a strategic environment in which a bottleneck facility opens and impatient players decide when to arrive. For a class of three-player games, we derive equilibrium arrivals under the first-in-first-out (FIFO), last-in-first-out (LIFO), and service-in-random-order (SIRO) queue disciplines and compare these predictions to outcomes from a laboratory experiment. In line with our theoretical predictions, we find that people arrive with greater dispersion when participating under the LIFO discipline, whereas they tend to arrive immediately under FIFO and SIRO. As a consequence, shorter waiting times are obtained under LIFO as compared to FIFO and SIRO. However, while our theoretical predictions admit higher welfare under LIFO, this is not recovered experimentally as the queue disciplines provide similar welfare outcomes.
    OriginalsprogEngelsk
    TidsskriftReview of Economic Design
    Vol/bind20
    Udgave nummer3
    Sider (fra-til)207–236
    DOI
    StatusUdgivet - 1 sep. 2016

    Fingeraftryk

    Dyk ned i forskningsemnerne om 'Strategic behavior and social outcomes in a bottleneck queue: Experimental evidence'. Sammen danner de et unikt fingeraftryk.

    Citationsformater