Abstract
This year Samsung introduced a mobile phone with "Soul". It was made with a human touch and included itself a magical touch. Which function does technology and affects get in everyday aesthetics like this, its images and interactions included this presentation will ask and try to answer. The mobile phone and its devices are depicted as being able to make a unique human presence, interaction, and affect. The medium, the technology is a necessary helper to get towards this very special and lost humanity. Without the technology, no special humanity - soul - is the prophecy. This personification or anthropomorphism is important for the branding of new technology. The technology is seen as creating a technotranscendens towards a more qualified humanity, which is in contact with the fundamental human values like intuition, vision, and sensing; all the qualities technology, industrialization, and rationalization, in short modernity, have been criticized for having taken away from human existence. What technology has taken away now comes back through new technology as an aid for a better humanity. The human affects take three forms in presentations like this. The paper will investigate how technology, humanity, affects, and synaesthesia are presented and combined with examples from everyday aesthetics, e.g. early computer tv-commercial, net-commercial for mobile phones. Technology and affects point, is the conclusion, towards a forgotten pre-human and not he often mentioned post-human condition.
Originalsprog | Engelsk |
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Titel | Throughout : Art and Culture Emerging with Ubiquitous Computing |
Redaktører | Ulrik Ekman |
Antal sider | 12 |
Forlag | MIT Press |
Publikationsdato | 2009 |
Status | Udgivet - 2009 |
Begivenhed | Digital Art and Culture in the Age of Pervasive Computing - København, Danmark Varighed: 12 nov. 2008 → 14 nov. 2008 |
Konference
Konference | Digital Art and Culture in the Age of Pervasive Computing |
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Land/Område | Danmark |
By | København |
Periode | 12/11/2008 → 14/11/2008 |