Generating haptic textures with a vibrotactile actuator

Paul Strohmeier, Kasper Hornbæk

32 Citationer (Scopus)
1 Downloads (Pure)

Abstract

Vibrotactile actuation is typically used to deliver buzzing sensations. But if vibrotactile actuation is tightly coupled to users' actions, it can be used to create much richer haptic experiences. It is not well understood, however, how this coupling should be done or which vibrotactile parameters create which experiences. To investigate how actuation parameters relate to haptic experiences, we built a physical slider with minimal native friction, a vibrotactile actuator and an integrated position sensor. By vibrating the slider as it is moved, we create an experience of texture between the sliding element and its track. We conducted a magnitude estimation experiment to map how granularity, amplitude and timbre relate to the experiences of roughness, adhesiveness, sharpness and bumpiness. We found that amplitude influences the strength of the perceived texture, while variations in granularity and timbre create distinct experiences. Our study underlines the importance of action in haptic perception and suggests strategies for deploying such tightly coupled feedback in everyday devices. Copyright is held by the owner/author(s). Publication rights licensed to ACM.

OriginalsprogEngelsk
TitelProceedings of the 2017 CHI Conference on Human Factors in Computing Systems
Antal sider12
ForlagAssociation for Computing Machinery
Publikationsdato2 maj 2017
Sider4994-5005
ISBN (Elektronisk)978-1-4503-4655-9
DOI
StatusUdgivet - 2 maj 2017
Begivenhed2017 ACM SIGCHI Conference on Human Factors in Computing Systems: explore, innovate, inspire - Denver, USA
Varighed: 6 maj 201711 maj 2017

Konference

Konference2017 ACM SIGCHI Conference on Human Factors in Computing Systems
Land/OmrådeUSA
ByDenver
Periode06/05/201711/05/2017

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