Abstract
Touch input has been extensively studied. The influence of display orientation on users' performance and satisfaction, however, is not well understood. In an experiment, we manipulate the orientation of multi-touch surfaces to study how 16 participants tap and drag. To analyze if and when participants switch hands or interact bimanually, we track the hands of the participants. Results show that orientation impacts both performance and error rates. Tapping was performed 5% faster on the vertical surface, whereas dragging was performed 5% faster and with fewer errors on the horizontal surface. Participants used their right hand more when dragging (85% of the trials) than when tapping (63% of the trials), but rarely used bimanual interaction. The vertical surface was perceived as more physically demanding to use than the horizontal surface. We conclude by discussing some open questions in understanding the relation between display orientation and touch.
Originalsprog | Engelsk |
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Titel | Proceedings of the 7th Nordic Conference on Human-Computer Interaction: making sense through design |
Antal sider | 10 |
Forlag | Association for Computing Machinery |
Publikationsdato | 2012 |
Sider | 370-379 |
ISBN (Trykt) | 978-1-4503-1482-4 |
DOI | |
Status | Udgivet - 2012 |
Begivenhed | 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design - Copenhagen, Danmark Varighed: 14 okt. 2012 → 17 okt. 2012 Konferencens nummer: 7 |
Konference
Konference | 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design |
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Nummer | 7 |
Land/Område | Danmark |
By | Copenhagen |
Periode | 14/10/2012 → 17/10/2012 |
Emneord
- Fitts' law, bimanual input, horizontal surface, multitouch, pointing, tabletop computing, vertical surface