Erhverv og økonomi
Cheating
80%
Cognitive Load
23%
Conformity
17%
Correlates
15%
Costs
15%
Demographic Characteristics
16%
Dictator Game
30%
Dishonesty
90%
Experiment
26%
Field Experiment
100%
Free-riding
18%
Friendship
38%
Gift
17%
Honesty
47%
Incentives
32%
Information Aggregation
21%
Inspection
15%
Italy
16%
Luck
35%
Majority Voting
21%
Monetary Incentives
24%
Nudges
21%
Peer Effects
41%
Preference Uncertainty
24%
Response Time
42%
Scandal
17%
School Achievement
22%
Self-regulation
19%
Social Preferences
57%
Sorting
20%
Strategic Uncertainty
23%
Tax
24%
Team Performance
22%
Temptation
26%
Trash
24%
Unethical Behavior
19%
Visibility
16%
Vote
16%
Voters
17%
Waste Disposal
20%
Medicin og biovidenskab
Child
17%
Fatigue
27%
Fraud
24%
Incentive Reimbursement
23%
Students
22%
Geo- og miljøvidenskab
cooperation
20%
household
16%
incentive
19%
visibility
16%
waste disposal
15%