Medicin og biovidenskab
Denmark
81%
Gastric Bypass
68%
Interdisciplinary Studies
65%
Health
63%
Exercise
62%
Eating
54%
Obesity
51%
Randomized Controlled Trials
50%
Pinus
47%
Nutritional Sciences
46%
Seedlings
46%
Biographies
45%
Population
44%
Health Promotion
44%
Public Health
43%
Whey Proteins
41%
Overweight
40%
Cross-Sectional Studies
38%
Musculoskeletal Manipulations
38%
Food
37%
Hunger
36%
Leisure Activities
36%
Feeding Behavior
34%
Compliance
34%
Micronutrients
34%
Population Groups
30%
Elderly
30%
Sweden
29%
Consensus
28%
Medical Economics
27%
Interdisciplinary Research
26%
Healthy Aging
24%
Public Policy
22%
Learning
21%
Publications
21%
Technology
20%
Diet
20%
Health Policy
20%
Scandinavian and Nordic Countries
20%
Congresses
19%
Research Personnel
19%
Life Style
19%
Nutrients
19%
Fertility
18%
Independent Living
18%
Longevity
17%
Forests
17%
Demography
16%
Norway
16%
Unsaturated Fatty Acids
15%
Formal Social Control
15%
Samfundsvidenskab
old age
100%
Denmark
69%
hunger
66%
innovation resistance
57%
welfare
53%
innovation
52%
bypass surgery
52%
municipality
48%
interdisciplinary research
45%
eating behavior
43%
health promotion
42%
physical exercise
37%
everyday life
36%
materialism
36%
interdisciplinarity
34%
strike
31%
Clinical Trials
31%
historian
29%
cross-sectional study
29%
health
29%
immigrant
28%
Group
27%
learning
26%
technology studies
26%
Sweden
25%
empowerment
24%
science studies
23%
public health
23%
surgery
23%
video
22%
migrant
22%
monitoring
21%
death
21%
interaction
21%
welfare state
20%
disability
20%
history
18%
narrative
18%
experiment
17%
commodity
17%
politics
16%
food
16%
Kunst og humaniora
Science Centres
87%
Health Promotion
74%
Sweden
55%
Scientific Literacy
49%
Denmark
48%
Research Collaboration
47%
Exhibition Design
45%
Dysentery
41%
Morbidity
40%
Interdisciplinary Research
38%
Public Authority
37%
Older People
36%
Sickness
32%
Anthology
31%
Plague
30%
Scandal
30%
Enhancement
30%
Doctors
29%
Health
29%
Madrid
29%
Dwelling
29%
Diet
29%
Mortality
27%
Expertise
26%
Rhythm
26%
Food
26%
Statistics
26%
Everyday Life
25%
Early Twentieth-century
23%
Sound
23%
Participation
23%
Innovation
22%
Generative
19%
Participatory Methods
18%
Collaborative Learning
17%
Affective
16%
Resources
15%
Demographics
15%
Design Museum
15%
Scandinavia
15%