Skip to main navigation
Skip to search
Skip to main content
University of Copenhagen Research Portal Home
Help & FAQ
Dansk
English
Home
Profiles
Research output
Research units
Press/Media
Activities
Prizes
???studenttheses???
Datasets
Search by expertise, name or affiliation
Individual pastime or focused social interaction: Gendered gaming practices among Danish youth
Anne Mette Thorhauge
,
Andreas Lindegaard Gregersen
Department of Communication
1
Citation (Scopus)
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'Individual pastime or focused social interaction: Gendered gaming practices among Danish youth'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Social Sciences
computer game
66%
everyday life
55%
gender
33%
Group
20%
interaction
63%
interview
57%
random sample
64%
theory-practice
70%
video
100%
Engineering & Materials Science
Sampling
47%